Short but good aggressive play! Dark Age. The 18 population Mongol scout rush is one of the fastest rushes in the game, capable of derailing your opponent before they have even reached the Feudal Age. A fast Feudal Age Rush, a Turks Fast Imperial Age Rush, and more cool strategies in this 3v3 Land Nomad viewer game. Higher Army count than your opponent; Cons . 0. It isn't exactly GG once he hits castle and goes knights (most times I do get to castle myself and proceed to boom a bit) but the damage is done and he goes on to win the game. You should have 7 gold miners, 3 berry pickers, and 12 lumberjacks. :)\r\rI took a brief break from uploading recently because a combination of Aoe2 HD devs leaving for Aom, Feudal Wars collapsing, and ZeroEmpires quitting YouTube (despite being twice my size) has put a damper on my motivation. In a DRush, what you basically do is keep the opponent "occupied" with militia while you wall off ALL of their Gold and then Stone. Menu. Drush Fast Castle . Other civs usually go 21 pop minimum. You can also use scout-cavalry and man-at-arms combination. Timing is of utmost importance in AoE. Feudal Rush with Scouts. My knight rush is a variation of the above strategy, and I have found it to be more effective. You should learn how to scout. faster food collection) Discount on buildings/units (eg. Stopping Feudal Age Knight Rush; User Info: BMS989. Would you prefer an eco bonus that increases gather rate or a discount on buildings/techs/units? 20POP JAPANESE SCOUT RUSH. I am back now though! Best PC games New PC games 2020 Best graphics cards Best free PC games Best Minecraft shaders Best Warzone loadout Cyberpunk 2077 guides. Nomad is always a fun map where you don't start … Game: Random Map. This is where the universal starting build order ends, after which you need to plan what you’re going to do next: Feudal, Castle Rush or something else? Castle Rush with Cavalry Archers. aocpip. It is preferable to wait until feudal age to start training militia for goths when doing the men-at-arms rush, since they have no cost savings in dark age. If there is wrong or you have suggestions, please let’s know and comment us. If not completely, then just a bit behind your opponent. I really like the japanese civilization in AoE2. Following this you will accomplish: 10 minute Feudal time6 Scouts20 minute Castle timeEconomy for 2 additional Town CentersKeeping two Stables producing KnightsUpgrades Getting La mayoría no por bonus económicos en particular, sino por un tiempo de creación más rápido o por que las unidades son más baratas. When In Feudal Don’t die….. However, DauT knew that keeping the pressure on was the only way he had a chance at survival. Those 2 builds are completely different For both you must remember to scout all your resources (wood, 8 sheep(4+2+2) , 2 boars , main gold pile (8 tiles) and 1 stone pile. The point of this attack is to hit the enemy as soon as you can, just like the rest of the flushes, but this one can be one or two minutes sooner than your enemy flush. With this Feudal rush, you continuously produce archers from two archery ranges and put pressure on your opponent in the early game. Feudal Galley Rush. 2-9. Speed: Normal. Badass is defined as a tough, aggressive and uncooperative person. AOE2 Build Orders par Miaou Index du Forum-> Build Orders -> ... Posté le: Mar 30 Avr - 02:15 (2013) Sujet du message: BO : rush archer (23 pop) Voici le rush archer. 0. The drush (or dark age rush) is one alternative to the flush that is not very commonly used nowadays. Classic Drush FC Build to push your enemy on Dark Age and rush your Castle Age while gaining time with your militia. Mass-Knight Rush Civilisation: Huns The reason I chose Huns was because their no house bonus saves them wood and build time and also their stables work 20% faster, which means I can fit in a extra villager from the time … Their Camel Archer unit is among the best ranged mounted units as well, with excellent strength and accuracy, and it benefits from the Maghrabi Camels tech which grants Berber camel units a regenerative ability. A detailed walk-through with illustrative images to help guide you perform a decent Scout Rush into Castle Age Knights. Flush or Feudal rush strategy Variations Commonalities If you have not forgotten by now, the Flush tries to build up to utilize Scouts and Archers, and that is very common in most Hun Flush variations. 0. Feudal Age . However, recently he's started FC-ing and going for a knight rush which really throws me off my game. The advantage of going into Man-At-Arms over Scouts is that you can make 3 Militias in the Dark Age while aging up to the Feudal Age, meaning you'll have 3 Men-At-Arms at the opponents base before they have even produced a single Scout. Here's how it works. FEUDAL AGE RUSH-complete guide: FEUDAL ATTACKING: HOTKEYS: HOW TO BEGIN: QUESTIONING AN EXPERT: Dark Age Militia Rush (DRUSH) An Overview of the DRush . Objective 1: Advance to the Feudal age at 18 population Click Up (Advance to the next age in your TC) –> Castle Age. And the Berbers have the fastest Feudal Age times in the list. While the Scout Rush is a common strategy on a map like Arabia, players usually transition into something else after the first few Scouts, that way they can conserve food. 5. Send back to Wood afterwards. Scout Rush, 22 Pop, Short Form 6 sheep 3 wood (first wood vill makes lumber camp) First boar Loom 2 vills to berries (make mill on berries) Second Boar 3 vills to berries 2 vills under tc (make 2 farms with wounded vills) 3 vills to wood Go feudal In Transition (I.E. Queue up 4 villagers in TC (HCCCC) Of your starting 3 villagers, 2 build one house and the 3rd builds another. The best way to counter archers + skimishers is by using infantry esp. Increased gather rate (eg. Less Economical early Feudal Age; Relies heavily on Gold and wood; Immobile units & relies on some walling . Have fun. 0%. Il s'agit d'arriver à l'âge féodal avec 22 pop (21 vils + 1 scout) entre 10:12 et 10:25. For that reason, in match-up’s or play styles where early aggression is favored, Mongols are simply one of the best go-to picks.. This is the ending of Age of Empires II: Definitive Edition Build Order Guide. You should have 10 food gatherers at the TC (7 boar, 3 sheep); 4 go to gold, 6 go to the 2nd lumber camp. It's a very effective rush that can devastate your opponent and end the game early or put you so far ahead that your opponent won't catch up. They are not the go-to civ for any scenario, map or match-up. Otherwise you are screwed. March 20, 2015 April 5, 2015 aocpip AoE2 math. The Tower Rush (or Trush) is a time-tested Age of Empires II strategy that is as annoying as it is effective. 0. FEUDAL AGE RUSH-complete guide: FEUDAL ATTACKING: HOTKEYS: HOW TO BEGIN: QUESTIONING AN EXPERT: HUNS-20 Knights in 20 minutes Hunnic 20 Knights in 20 Minutes . Hope it will help you. The 18 population Mongol scout rush is one of the fastest rushes in the game, capable of derailing your opponent before they have even reached the Feudal Age. Il s'agit d'arriver à l'âge féodal avec 23 pop (22 vils + 1 scout) entre 10:37 et 10:50. 0%. Puedes hacer un Feudal Rush con cualquier civilización pero hay unas pocas que destacan. They are not the best, yet they are pretty… Skip to content. On peut aussi faire un 21 pop pour un timing entre 9:47 et 10:00. AOE2 Build Orders par Miaou Index du Forum-> Build Orders-> Build ... BO : scout rush (22 pop) Voici le scout rush. Every build, every strategy using resources gets really tight and there is just a small window when things work out. 27. In feudal: Arrive in feudal 10:45-11:15. Counters and defends against Early Rush strategies such as Drush, or Men at arms quite nicely. This is also gameplay of the new Age of Empires II balance changes as part of patch 5.8. Men at arms into Towers: Requires more multitasking and micro then other build orders, not recommended for new player. 3. Dark Age: * 6 vils on sheep * 4 vils on berries * 1 vil lure boar * 3 vils to berries * 1 vil lure 2nd boar * Add 1 farm (pop 16-17) * 2 vils on boar * 2 vils on wood * loom * Advance to Feudal Age * Send 5 vils to 2nd wood * Start building Barrack before 50% Feudal. Especially on higher levels. For that reason, in match-up’s or play styles where early aggression is favored, Mongols are simply one … 10. When you arrive in Feudal Age: 28-30 Wood; Take 1 From wood to make a Blacksmith and 2 to make a Market. Very common build order, the 3 Men at arms are used to disrupt your opponent’s eco, and buy you some time to mass your archers, new players should start by learning a normal archer rush build order first (without men at arms). Normally at this point I just have a few infantry, and I am wiped out early on. Their strongest suit, the infantry, is considered second best to aztecs and maybe goths. BMS989 11 years ago #1. man-at-arms. Reviews News Hardware Features Videos Guides Supporters Only Our game of the month … I also havent had too many amazing matches recently but I think … Can be deadly upon reaching Castle Age before your Opponent. A Man-At-Arms Rush is a common Strategy and is often followed by Archers, Towers or Scouts. Beginner Starting Build Order Recap. Figuring that I'll get better at AoE2 if I do unto others what I hate having done unto me, I've become an insufferable feudal age bully. I have started playing this game a lot with some friends, but I can never seem to last in these games, because both of my friends use knights and rush very early in the game. 0%. Best Civilization Picks For 23 Pop Archers. They’re focused on cavalry which they can produce for cheaper costs once they hit Castle Age. This is an archer rush build order developed by Jupe, an AOE2 expert. Their navy is considered 3-4th best after the vikings, huns and persians. It can be very effective if used properly and involves harrassing your enemy with militia, the scout and optionally villagers to hurt his economy in the dark age and allows you to feudal with a larger, stronger economy. Follow this algorithm to the letter, and the initiative is yours for the taking! Because of their dark age eco bonuses, only Aztecs, Britons, Celts, Huns, Japanese, Mayans, Mongols and Persians can do a 20 pop Feudal rush with a decent economy hitting Feudal to pump sweety-sweety military (likely to be scouts, or skirm/pike if fwd), and/or go forward, and/or trush, etc. With this Feudal rush, you continuously produce archers from two archery ranges and put pressure on your opponent in the early game. The Trush or Tower Rush is an aggressive ‘old-school’ strategy – The aim of this strategy is to deny you from taking essentially forward resources and put a delay in your economy as well.Before we get to countering the Trush, you should learn the clues of a trush.To spot a Trusher in Age of Empires 2. Druzhina Strategy Archive - AoE2 Introduction » Countering a Archer Rush When facing Civs like Britons, Mayans or Ethiopeans, of which one can typically go for a straight Archer-Rush; so is the best counter to build 1 Archery Range producing Skrimishers, and getting Fletching followed up by Padded Armour in … Hunting. Castle Rush with Knights. Introduction. This is an archer rush build order developed by Jupe, an AOE2 expert. AOE2 Feudal Age Timing. Queue Feudal Age Queue Feudal Age in your Town Center Barracks Build a Barracks Take villagers from Sheep as they get depleted to... Farms Build new Farms around your Town Center or Mill 0-7. 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